![]() ![]() The weapons all feel good to use while some are obviously more powered than others. You can collect scrap from the enemies you kill to buy armor and ammo for your weapons, even though the scrap machines are extremely rare to come across. It essentially promotes campy behavior and takes away from the entire purpose of the run and gun gameplay it strives to achieve. The AI is pretty basic and moronic, being drawn to you in a straight path with no variation whatsoever. Running, jumping, and rail-gunning your way through hallways and rooms full of enemies trying to kill you by whatever means necessary. A (near) perfect reinvention of the classic 90s shooter. The gunplay in Strafe is exactly what it set out to be. Overall, a few good songs with the majority of the OST being painfully okay. There are a few good tracks that get your blood pumping and provide a decent sense of atmosphere, while others feel like generic synthwave songs off of a Youtube Mix playlist. The soundtrack is slightly better, being very synthwave oriented akin to the “ Blood Dragon” DLC for “ Far Cry 3“. Not having any standout impactful noises from weapons as well as enemies reusing the same 2-3 noises every time you see them. Most of the weapon and enemy sounds are rather generic. The developers had a very specific idea for sound design when they began development on Strafe, and that was to invoke a sense of nostalgia on people who enjoyed the glory days of shooters in the 90s. The level design is constantly varied due to the game being procedurally generated, so you’ll never get worn out from seeing the same layout in the opening levels again and again. The unique gore system Pixel Titans have created has you quite literally painting the walls and floors with blood after every encounter. From the tutorial level being a cheesy 90s era employee training video to the eerie abandoned corridors of the Icarus, you’ll be immersed in a “ Doom“-esque visual experience. Thats it, thats all you need to know.įrom an aesthetic standpoint, this game hits all the nails on the head. You land aboard the Icarus main ship to find your coworkers dead and are left to find out what killed them. The only thing the the tutorial levels really explain are that you are a scrapper for the Icarus corporation, and your job is to scout the outer rim of the galaxy looking for metal/scrap. ![]() Like many other games of the era it’s trying to emulate, Strafe’s story is neither largely implemented nor important, but the humor is frequent, dark, and written quite amusingly into the little story the game has. Does it manage to deliver a polished experience to the fans of old school FPS? Let’s dive in and find out. It tries to create a procedurally generated roguelike game with the gunplay of such games as “ Wolfenstein” or “ Quake.” After being kickstarted years ago and being delayed earlier this year we finally have our hands on this unique game. “ Strafe” is what some would call an ode to the FPS games of the early to late 90s. * The PC Version was used to review this gameĪ retail copy was purchased by the reviewer for this review. ![]()
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